hoyoyo80 3 Report post Posted July 9, 2005 a'kum dan selamat sejahtera warga putera:DKat sini aku nak perkenalkan kepada programmer C++ yang tak tahu kehadiran enjin 3d ini,irrlicht:DAku berminat la plak tengok enjin ni,dari aku belajar dx7 dan terus mencoding guna VB, baik aku test pengetahuan aku ttg C++ guna enjin ni,enjin ni tak perlu la kita study directX or opengl,terus jer belajar api irrlicht ni...hehehe...tp aku jarang program guna C++,so kena baca sket2 balik:Phttp://irrlicht.sourceforge.net Quote Share this post Link to post Share on other sites
1kHz 0 Report post Posted July 11, 2005 Wow, sangat menarik.. thanks a lot for the link hoyoyo80..Tengok features dia yg ada, sangat melampau best gile.. * High performance realtime 3D rendering using Direct3D and OpenGL [more] * Platform independent. Runs on Windows95, 98, NT, 2000, XP and Linux.[more] * Seamless indoor and outdoor mixing through highly customizeable scene mangagment. [more] * Character animation system with skeletal and morph target animation. [more] * Particle effects, billboards, light maps, environment mapping, stencil buffer shadows, and lots of other special effects. [more] * Lots of built in materials with vertex and pixel shader support [more]. * .NET language binding which makes the engine available to all .NET languages like C#, VisualBasic, and Delphi.NET. * Platform and driver independent fast software renderer included. It features z-buffer, gouraud shading, alpha-blending and transparency, fast 2D drawing. * Powerful, customizeable and easy to use 2D GUI System with Buttons, Lists, Edit boxes, .. * 2D drawing functions like alpha blending, color key based blitting, font drawing and mixing 3D with 2D graphics. * Clean, easy to understand and well documentated API with lots of examples and tutorials. * Written in pure C++ and totally object orientated. * Direct import of common mesh file formats: Maya (.obj), 3DStudio (.3ds), COLLADA (.dae), DeleD (.dmf), Milkshape (.ms3d), Quake 3 levels (.bsp), Quake2 models (.md2), Microsoft DirectX (.X)... [more] * Direct import of Textures: Windows Bitmap (.bmp), Portable Network Graphics (.png), Adobe Photoshop (.psd), JPEG File Interchange Format (.jpg), Truevision Targa (.tga), ZSoft Painbrush (.pcx)... [more] * Fast and easy collision detection and response. * Optimized fast 3D math and container template libraries. * Directly reading from (compressed) archives. (.zip) * Integrated fast XML parser. * Unicode support for easy localisation. * Works with Microsofts VisualStudio6.0™, VisualStudio.NET 7.0-8.0™, Metrowerks Codewarrior, and Bloodshed Dev-C++ with g++3.2-4.0. * The engine is open source and totally free. You can debug it, fix bugs and even change things you do not like. And you do not have to publish your changes: The engine is licensed under the zlib licence, not the GPL or the LGPL. Quote Share this post Link to post Share on other sites
hoyoyo80 3 Report post Posted July 13, 2005 best mmg best, yang paling best part FREE dan tak perlu kotorkan tangan dengan directX:Ptp aku ni belajar C++ tak berguru la...so bila masuk OOP element tu mmg slow gak nak tangkap,tp slow2 la...pas aku belajar baru test irrlicht:D Quote Share this post Link to post Share on other sites
butaKomputer 0 Report post Posted July 13, 2005 Engine lagik?? banyak tul yer engine sekarang nie...Hoyoyo, bila Land Stalker kau nak siap, first copy yang kau bagi ada lagi kat dalam pc aku.. kekeke... sejarah siot. Quote Share this post Link to post Share on other sites
hoyoyo80 3 Report post Posted July 14, 2005 aik?aku takder motivasi sbb cam takder jer org suka:P dah la benda ni bakal freeware kalau siap(sbb remake),masa cuti dulu,malas tul nak buat... Quote Share this post Link to post Share on other sites
butaKomputer 0 Report post Posted July 14, 2005 Aku suka la model tu, nampak cam best jerk. buat apa kau buat remake, kau guna la model yang sama tapi buat game yang berbeza Quote Share this post Link to post Share on other sites
Pandamonium 0 Report post Posted July 14, 2005 Arr.... Tak paham lar nak guna program nih! Quote Share this post Link to post Share on other sites
butaKomputer 0 Report post Posted July 15, 2005 Hoyoyo, kau nie asyik bz jerkan, sampai game remake kau pun tak terbuat. Boleh aku tanya tak, apa sebenarnya kerja kau, kau nie pelukis model ker, atau programmer? Dulu kau ada ajar aku macam mana nak gunakan .dat tapi sampai sekarang aku tak dapat lagi. hahaha sebab aku buat game guna vb, kalau guna c senang la nak buat call .dat fail tu. Quote Share this post Link to post Share on other sites
hoyoyo80 3 Report post Posted July 15, 2005 (edited) Aku kerja bahagian Public Health la...programming dan 3d modelling ni hobby jer,berguru dari internet(hehe)...game tu kalau aku benar2 hendak mmg dah siap enjin nya cth interaksi dengan objek,interaksi dengan orang lain,movement macam attack dan sbgnya...tp aku rasa cam takda sambutan jer so aku buat movement,camera rotation dan buat AI dapat kejar aku(tp simple jer la),pastu aku stop dan layan narutoKalau bleh aku nak transfer project ni guna Irrlicht..Lamhazim:Ngko kena blajar C++ baru boleh guna enjin ni,aku sndiri pun tak yakin bleh guna:pButaKomputer:Sedap nama:p remake senang jer, tiru landscape,tiru jalan cerita,so aku concerntrate modelling dan programming jer la...dialog ambil la bulat2... Edited July 15, 2005 by hoyoyo80 Quote Share this post Link to post Share on other sites
1kHz 0 Report post Posted July 15, 2005 Ngko kena blajar C++ baru boleh guna enjin ni,aku sndiri pun tak yakin bleh guna:p←aku rasa not necessarily guna C++ ..language lain yg OOP pun boleh.. just imports the DLL file, then guna je la class/functions dlm tu..aku ingat nak cuba jugak, tapi sekarang ni tak ada masa.. tak tau la bila boleh lapang dan bersemangat.. ingat nak pakai .NET languages, probably C#..aku tak minat buat game, too tedious for me.. mungkin buat visualization shj.. Quote Share this post Link to post Share on other sites
butaKomputer 0 Report post Posted July 15, 2005 Oh hoyoyo ko kire sama macam aku la, kerja aku tarik kabel.... kekekek.... dan jadikan development game sebagai hobi.Kau ingat tak game pendekar, sekarang aku dalam proses tukar kepada 3d..... Tima kasih puji nama aku. Quote Share this post Link to post Share on other sites
hoyoyo80 3 Report post Posted July 19, 2005 (edited) makin ramai org buat,makin bersemangat la...jomla...carikla projek simple2 jer....irrlicht ni ok apa?tak yah sibuk nak jenguk directX or opengl....buat puzzle ker,o carik flash game dan remake utk belajar...meriahkan la pembangunan permainan utk putera,ramai org terer C++ kat sini sebnarnya.Game pendekar tu kalau 3d mmg gempak ler,pinjam la model Neverwinter night sementara buat model sndiri...Boleh guna selain C++ tp aku dngr support byk dlm c++ jer,visual basic baru tu apa namanya?pun support gak...http://www.ogre3d.org/ni lagi satu enjin,try la utk projek masing2,pastu kita bincang mana best:D Edited July 19, 2005 by hoyoyo80 Quote Share this post Link to post Share on other sites
amin007 1 Report post Posted January 8, 2008 makin ramai org buat,makin bersemangat la...jomla...carikla projek simple2 jer....irrlicht ni ok apa?tak yah sibuk nak jenguk directX or opengl....buat puzzle ker,o carik flash game dan remake utk belajar...meriahkan la pembangunan permainan utk putera,ramai org terer C++ kat sini sebnarnya.Game pendekar tu kalau 3d mmg gempak ler,pinjam la model Neverwinter night sementara buat model sndiri...Boleh guna selain C++ tp aku dngr support byk dlm c++ jer,visual basic baru tu apa namanya?pun support gak...http://www.ogre3d.org/ni lagi satu enjin,try la utk projek masing2,pastu kita bincang mana best:Dnak tanya hoyoyo80 laako guna c++ compile yg mana satu?kan dlm pasaran banyak jenisvisual c++, borland c++ dan sebagainya Quote Share this post Link to post Share on other sites
MalaYneuMaya 4 Report post Posted January 9, 2008 assalamualaikum...nak tanya hoyoyo80 laako guna c++ compile yg mana satu?kan dlm pasaran banyak jenisvisual c++, borland c++ dan sebagainyakalau aku, elokla guna compiler DEV-C++ ...program ni freeware dan opensource..kita ada tutorial jugak pasal irrlicht ni kat SINI Quote Share this post Link to post Share on other sites
LanoV 22 Report post Posted January 9, 2008 Wah.. ni thread tahun 2005 nie.. dah 3 tahun dah tu.. hehehe. Quote Share this post Link to post Share on other sites