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C-Fu

Game Design & Programming 101

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kalo korang ade sumber2 yang cun2 leh la letak kat sini. ni ako pos balik ape yang ako taip kat lowyat.net, updated 11 OGOS 2005. sesape rajin edit la pos ni dalam BM, pastu ako akan edit pos #1 ni.

Last Updated: 11 August

Let me start by saying that to start a project is dead easy, anybody can do it.

But to finish it off, that's the hard part.

And the last 10% to complete the project will make your head explode laugh.gif

That said, I'd say that there are a couple of distinct schools of thoughts on stuff related to gaming:

- Commercial gaming

- Research gaming

My terms lah biggrin.gif but basically there are two paths that you can choose if you want to work in a game-related field. Commercial gaming is essentially anything that can make you money biggrin.gif or deal with money. I guess a lot of people can sort of have an idea lah kan. Homebrew or underground games can probably fit into this category as well.

Research gaming is a very, very big and fairly new field that you can go into (and a lot of fun as well). This includes stuff like interaction design, New Media (the name of the field, not media-media yang baru), social computing, artificial intelligence, human-computer interaction, etc etc. Basically any experimental stuff comes from here first. Erm like for example games like Killer 7 is what you see in this field. The bad thing about this field is that it is not really stable; it fluctuates a lot. One day you see people bising2 about New Media, then tomorrow senyap oledi. Or just 'silly' stuff like new research papers on a game-related topic. One subsect of this field is the popular political games section, where people create games to make a political stand (like the london bombings, or Christian games for example) and THOUSANDS of people play these games daily, so you can become very famous for "simple" games like this biggrin.gif

I'm doing the IF90 course in QUT. Basically you'll be really good with all kinds of media technology like film la games la some tech + art stuff la etc.

Some companies that create (or publish) games in Malaysia: GameBrains

Sherman3d

Phoenix Games

MiniMax (new one)

Gameflier

TerraICT

Dragonback Games

If you wanna meet people from the local industry, I'd suggest you to look out for the IGDA Malaysian Chapter meeting @ Souled Out Cafe, Desa Sri Hartamas. It's not really formal meeting la, just lepak2 wan.

EVENTS:

Zzap!, a gaming 'festval' organised by LimKokWing Cyberjaya will be held from 15-21 August @ Cyberjaya lah. Go lah if you guys are free.

The 2005 Asian Game Developers Summit will be held near MidValley Megamall on the 10th and 11th October. Registration costs RM225. If you wanna meet guys from Valve, NeverwinterNights 2, Shadowbane, then I think RM225 is a very very good deal ah.

The 2005 Game Developer's Game Career Guide is out. It costs US$6 to buy the digital version.

LOCAL GAMES EDUCATION:

Multimedia University (Cyberjaya) - Bachelor of Multimedia (BMM) Degree in Software Engineering And Game Design

Lim Kok Wing Univeristy College - Diploma in Games Design

APIIT - Higher Diploma in Computer Systems & B.Sc. (Hons) in Computing with specialism in Multimedia

COURSES

Microsoft On-Demand Webcast series - Videogame Development: Learn to Write C# The Fun Way. This is a FREE course done in association with the world-famous DigiPen Institute, and it's FREE! You get Visual C# 2005 Express program, the source codes, and the .wmv webcasts.

GameProgramming - FREE game programming course. Class starts 24th August 2005 so register quick!

GAME DESIGN & PROGRAMMING RESOURCES

Visual Studio 2005 Express - FREE & excellent IDE for all kinds of languages

GameDev - Game programming & design big daddy site

Game Programming Wiki - VB, C, C++, .Net, Java

Visual Basic + DirectX Multimedia Programming Resource - DirectX7,8,9 + VB

Neverwinter Nights engine tutorials @ NWVault

Unreal Engine tutorials @ 3dbuzz

Amit’s Game Programming Information - Excellent one-stop page for algorithms

A couple of links on game development and/or research that I can think of right now:

IGDA Malaysian Chapter forum

Ludology

WaterCoolerGames

Gamasutra

Game Development Search Engine

Eurosis and Game-On Conference

Malaysia Game Developers Community (MyGDC) - Mostly MMU students

Edited by C-Fu

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